PawSteps by Pets on the Green

Enrichment planner

Enrichment is anything that lets an animal do more of what it would naturally do. Good enrichment is planned, written down and reviewed — not just a cardboard box on a Friday.

Five kinds of enrichment

Most good plans use more than one.

Food

Changing how food is found and eaten, not how much is given.

Scatter feeding, whole vegetables instead of chopped, food hidden in paper, browse hung high.

Sensory

Something new to smell, hear, see or touch.

Herbs, a used bedding swap from another enclosure, different textures underfoot, a mirror for some species and definitely not others.

Physical

Changing the space so the animal moves differently.

New branches, digging substrate, a shallow water tray, a platform at a different height.

Cognitive

Something to work out.

Puzzle feeders, a treat under one of three pots, training sessions using positive reinforcement.

Social

Company, or space away from it.

Appropriate company for social species, and somewhere to get away from other animals or from people for everyone.
Welfare comes before the plan An animal that doesn't want to take part doesn't have to. Being available for a session doesn't mean an animal has to do it. If enrichment causes stress, competition or injury, it stops — a plan that isn't working gets changed, not pushed through.

Plan it with SPIDER

A six-part framework used in zoos to keep enrichment consistent rather than accidental. Work through each letter. It builds a plan you can print.